The biggest challenge was to optimize it to work on as many different machines as possible, which is why it took so long in the first place.
Download it here _
Your browser may not like the .exe but we are working on that too. Trust us, it's safe!
This is the most basic, alpha demo - one stage, one (undressable ;3) character, one difficulty level and two game over CGs. We will expand it from now on, further and further!
How to play
Controls:
- Arrow Keys - movement
- Z - attack
- Left Shift - slow down + show hitbox
- Left Ctrl - slow down + show hitbox + focus fire
- X - spell
- Esc - pause menu. Access it right away to use your very first Skill Point!
Gameplay:
- Don't attack all the time! As you shoot, character's attack power decreases. The red indicator shows how much power you have left; stop shooting to naturally regenerate your attack or gather red souls to regain it.
- Spell makes you invulnerable for short time and has additional effects based on the character. Each use depletes your magic power by 1/3; you can hold X key longer to keep the spell working but it will drain your magic further! Magic will regenerate naturally - or by devouring blue souls.
- Green indicator shows the amount of life you have left. The life will regenerate a little bit when you collect green souls, but every hit will always lower it exactly by 1.
- Killing enemies is not only awarded with score, but also with experience. Gathering appropriate amount of experience – shown by yellow indicator – increases character level. Each level awards you with points to increase your skills, which can be done anytime in pause menu or after completing every stage.
- The main source of score are not the enemies alone, but white souls left by them. If you wish to beat the high score, take your interest in these souls!